Combat Movement Speed
Started By Sagasu, May 21 2012 09:01 PM
19 replies to this topic
#1
Posted 21 May 2012 - 09:01 PM
While I spent a large part of my time during the stress test playing with movement speed and swiftness I barely scratched the surface of combat movement speed. For now all I know is that while you are in combat your movement speed is slowed by some amount.
Did anyone test it?
Did anyone test it?
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#2
Posted 21 May 2012 - 09:19 PM
I will now, I'll do some gap closer then time how long it takes to run back in and out of pvp... just for you.

#3
Guest_LightBringer_*
Posted 21 May 2012 - 09:21 PM
I dont believe it makes a difference being in and out of combat. I was playing structured pvp abit and I used swiftness I didnt see any difference in and out of combat.
#4
Posted 21 May 2012 - 09:31 PM
There's definitely a difference I felt as well, didn't quantify though. If you get tagged going from point to point in WvW I think you'll notice it.
"Effective Melee requires skills that translate over from FPS games which are notoriously harder on casual players." - Jon Peters
#5
Guest_LightBringer_*
Posted 21 May 2012 - 09:36 PM
Humm, Ill have to test it in next beta weekend. I personally didnt notice the first BWE.
#6
#7
#8
Posted 21 May 2012 - 09:56 PM
Yes, I also noticed this slight decrease in speed whilst playing in combat. I would like to know how much by specifically.. especially if its based on weapons!
That'd be interesting, though it seems unlikely. Of course, we all know you can run faster while wielding a knife.
"Effective Melee requires skills that translate over from FPS games which are notoriously harder on casual players." - Jon Peters
#10
Guest_LightBringer_*
#11
Posted 22 May 2012 - 01:02 AM
I thought it was just me noticing this. While in combat I would be able to move at a good speed and use attacks with no slowdown of speed however while out of combat sometimes running from point to point in WvW if I take out my rifle and shoot the speed will slow for the duration of the animation.
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
~Albert Einstein
#12
Posted 22 May 2012 - 06:59 AM
I definitely noticed it. The easiest way to tell is that a Charr runs on all fours when he's at 100% and once you're in combat he only uses his hind legs and is a bit slower. This doesn't annoy me nearly as much as the slower strafing speed, though.

#13
#14
Posted 22 May 2012 - 11:29 AM
I think you are right. When the weapon is out and you are " ready to fight" you move a bit slower. Although as others have said I did not quantify how much.I definitely noticed it. The easiest way to tell is that a Charr runs on all fours when he's at 100% and once you're in combat he only uses his hand legs and is a bit slower. This doesn't annoy me nearly as much as the slower strafing speed, though.
#15
Guest_Roxolani_*
Posted 22 May 2012 - 11:33 AM
According to the Guild Wars 2 Wiki, the movement speed is increased whenever the weapon is stowed. (or decreased whenever a character grabs a weapon)
But there's no exact percentage in that article. I'd guess 15%.
Regarding speed buff builds, all swiftness buffs are here: http://wiki.guildwar.../wiki/Swiftness
And I know Ranger's Quickening Zephyr also boosts speed, but that is only for yourself and your pet.
But there's no exact percentage in that article. I'd guess 15%.
Regarding speed buff builds, all swiftness buffs are here: http://wiki.guildwar.../wiki/Swiftness
And I know Ranger's Quickening Zephyr also boosts speed, but that is only for yourself and your pet.
#17
Guest_LightBringer_*
Posted 23 May 2012 - 07:18 AM
Good point. I noticed that charr would stand in combat. Never thought that this would be a physical way to see speed increase and decreesI definitely noticed it. The easiest way to tell is that a Charr runs on all fours when he's at 100% and once you're in combat he only uses his hind legs and is a bit slower. This doesn't annoy me nearly as much as the slower strafing speed, though.
#18
#19
#20
Posted 23 May 2012 - 11:15 PM
Good to know. I didn't exactly study the various things you can bind, and it got annoying always being so slow cause I was messing around with a skillFigured I'd mention you can assign a hotkey to stow your weapon.
Formerly know as David5130
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