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Early Access and WvWvW


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#1 Wonkstar

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Posted 11 May 2012 - 05:20 PM

I want to hear your thoughts about this. With the 3 day early access do you guys think they will open up WvWvW 3 days early or wait till the full release?

And what would be our strategy either way, rush WvWvW at lvl 1 if its open or wait till people get some levels then own all the low level folks?



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#2 Beetle

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Posted 11 May 2012 - 05:58 PM

I'm not sure, but I would doubt that they start the 2 week WvW period during the 3-day headstart. It would present an unfair advantage and people would be upset. So in my opinion we won't see it start until after the headstart.

#3 Orz

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Posted 11 May 2012 - 06:04 PM

Enough people will have pre-ordered the 3-day "head start" it is basically release day. WvW has no reason to not start at that time, but they may reset it.



#4 okuRaku

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Posted 11 May 2012 - 06:06 PM

There's already a 2 page thread about this... I think "most" people are thinking release day is when it'll start, my own personal opinion is that WvW will start at the 3-day headstart (more details in the other thread).

Either way though, I'm sure we'll have a plan in place. If it's not at headstart, I expect everyone to have elites unlocked when we enter!! :)

http://teamlegacy.ne...bout-headstart/

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http://www.twitch.tv/team/teamlegacy




#5 JamesXIII

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Posted 11 May 2012 - 06:13 PM

I wouldn't be surprised by a open but reset at when headstart is over like stated by Orz. If you take that into consideration then using that time to level and gather skill points in PvE would be ideal. Since in Beta personal story and DE's seem to be outpacing WvWvW in exp gain. Then on top of that the more skill points the better so you can adjust/acquire utility skills more easily. Then the most basic one, that I find a little annoying but it won't matter in the long run, unlocking all weapon skills is a ton faster in PvE since it is based off a per kill unlocking.

tl;dr if WvWvW un-open or to be reset a PvE'ing you should go

#6 okuRaku

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Posted 11 May 2012 - 06:17 PM

I think it's best we go ahead and close this thread and ask to continue discussion in the existing one:

http://teamlegacy.ne...bout-headstart/

Edited by Orz, 11 May 2012 - 06:38 PM.
Fixed broken link.

"Effective Melee requires skills that translate over from FPS games which are notoriously harder on casual players." - Jon Peters

http://www.twitch.tv/team/teamlegacy







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