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#1 Deft

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Posted 20 January 2011 - 05:09 AM

It's the World of Starcraft. A fan project to create a starcraft MMO using SC2's map editor. Check it out.

Trailer

Prolly won't ever see release but still, pretty cool huh?

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#2 Freelancer

Posted 20 January 2011 - 05:52 AM

The idea is a bit too much for just a confined sc2 map. But its a great concept.



#3 TheAntZ

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Posted 20 January 2011 - 12:00 PM

If they make an SC MMO I want it to be as different from WoW as possible. *shudders*

#4 KillyKyll

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Posted 20 January 2011 - 02:59 PM

I saw that on TeamLiquid. Very nice, but due to input lag, the only way it might be possible is with a WoW-type combat system (which sux).

If they make an SC MMO I want it to be as different from WoW as possible. *shudders*


How about it's even more third-person? Like, from a top-down perspective? And you also can control multiple heroes! To make it more exciting, start from scratch each instance and create heroes from buildings! In fact, I think the "World Of" is too much, let's remove that. Also with any RP elements, those are boring.....

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#5 Lonniehaskel

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Posted 20 January 2011 - 03:11 PM

I saw that on TeamLiquid. Very nice, but due to input lag, the only way it might be possible is with a WoW-type combat system (which sux).

If they make an SC MMO I want it to be as different from WoW as possible. *shudders*


How about it's even more third-person? Like, from a top-down perspective? And you also can control multiple heroes! To make it more exciting, start from scratch each instance and create heroes from buildings! In fact, I think the "World Of" is too much, let's remove that. Also with any RP elements, those a boring.....


lonniesig.png




#6 TheAntZ

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Posted 21 January 2011 - 03:57 AM

I saw that on TeamLiquid. Very nice, but due to input lag, the only way it might be possible is with a WoW-type combat system (which sux).

If they make an SC MMO I want it to be as different from WoW as possible. *shudders*


How about it's even more third-person? Like, from a top-down perspective? And you also can control multiple heroes! To make it more exciting, start from scratch each instance and create heroes from buildings! In fact, I think the "World Of" is too much, let's remove that. Also with any RP elements, those are boring.....


No! Even more different!

#7 StandBY

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Posted 21 January 2011 - 10:45 AM

In my opinion, starcraft should never be made to a mmo. haha

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#8 Mawi

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Posted 21 January 2011 - 06:22 PM

He had too remove it due to ACTIVISION
whole drama thing http://pixelatedgeek... ... -bad-news/
Altho im happy for him because if you check out the website pixel he got hired by a nice company team :)

And also on SC2 Forum from a blue MOD
"Earlier this week, a player-made StarCraft II mod called World of StarCraft and described as a “StarCraft MMO” was featured on a number of prominent gaming news sites, catching the attention of gamers as well as our own. With the name so closely resembling that of World of Warcraft, we wanted to discuss the title of the mod with the developer, and as part of our routine procedure, we contacted YouTube to request the video be removed while that discussion took place. We were also curious about the project and wanted to discuss with the developer what the mod entailed.

It was never our intention to stop development on the mod or discourage the community from expressing their creativity through the StarCraft II editor. As always, we actively encourage development of custom maps and mods for StarCraft II, as we’ve done with our strategy games in the past. That's why we release an editor with our RTS games, and why we feature top player-created content in the custom game search. It's also why we held a contest to spotlight the best community-crafted StarCraft II mods at last year's BlizzCon, and why we’ll continue to improve Battle.net to better showcase player-created content.

Like many players in the community, we’re looking forward to seeing the continued development of this mod, and as part of our ongoing discussion, we've extended an offer to the developer to visit the Blizzard campus and meet with the StarCraft II development team. As always, we appreciate all of the efforts of the talented and enthusiastic mod-making community, and we look forward to seeing and playing what they create using the StarCraft II editor in the future"

#9 Freelancer

Posted 21 January 2011 - 07:42 PM

I think that was nice of blizzard, but they didnt comment on whether they were going to force a name change or not.



#10 Deft

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Posted 22 January 2011 - 02:55 AM

I think a starcraft mmo would be cool if it had a combat system like mass effect. Did anyone play tabula rasa? That's the closest thing I can think of.

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#11 KillyKyll

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Posted 22 January 2011 - 03:21 AM

I think a starcraft mmo would be cool if it had a combat system like mass effect. Did anyone play tabula rasa? That's the closest thing I can think of.


But didn't Tabula Rasa close down fairly quickly after being developed? But either way, I would say that type of combat system is pretty good.

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#12 Deft

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Posted 22 January 2011 - 03:30 AM

Yeah it didn't last very long. I don't know why; I never really checked it out or anything. Still sci fi mmos are generally hit or miss it seems.

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#13 StandBY

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Posted 22 January 2011 - 04:02 AM

lol i think a starcraft mmo would turn out be to similar to SW:TOR that bioware is making. like. the trooper would be like a marine? xD bounty hunters = repears? lol jedi = zealots.

although i cant imagine playing an mmo as a zergling lol or any zerg unit for that matter lol. except maybe.. a lurker that would perform like a stealth class lool

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